Adding plugins lets you customise your Rust server. This guide explains how Rust handles them and walks through installing them safely.
How Rust handles plugins
Rust uses the Oxide (uMod) framework for plugins. Once Oxide is installed, plugins are simple .cs files that go in the oxide/plugins folder and load automatically.
Step by step
- Stop the server from the panel.
- Enable Oxide/uMod from the Startup tab so the server runs the modded build.
- Download plugins from umod.org that suit your server.
- Upload the
.csfiles tooxide/plugins. - Watch the Console for each plugin loading, then configure it in
oxide/config. - Start the server and watch the Console for load messages.
Keep them working
- Update plugins whenever the game updates, mismatched versions are the main cause of problems.
- Players usually need the same content to join.
- Add a few at a time so you can spot any that cause issues.
Everything above is done from the 8Bit Hosting panel. Need help? Open a ticket in our Discord or email support@8bit-hosting.com.
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